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Content’s Connectivity between High School Science Textbooks and Middle School Science Textbooks
Hyo-Kwan Dong, Yeong-hee Heo, Yong-Jin Kim 한국교원대학교 뇌기반교육연구소 Brain, Digital, & Learning 15 Pages
한국교원대학교 뇌기반교육연구소 Brain, Digital, & Learning 2017, 제 7권 제 3호 4 159-173 (15 pages)
) Gap of content Gap by new content Sum of gap Ⅳ. Info-commu nication and new material (1)Generation and processing of information 0 0 0 3 3 3 (2) Storage and application of information 0 1 0 2 2 3 (3) Semiconductor and new material 0 0 0 3 3 3 (4) Mineral resource 0 3 0 1 1 4 Total(% ) 0 4(30.8) 0 9(69.2) 9(69.2) 13(100) < Table 8> Content connectivity in content element between high... -
Food Advergames Targeting Children: Types of Brand Identifiers, Nutritional Content, and Ad Breaks
Hannah Kang 한국헬스커뮤니케이션학회 헬스커뮤니케이션연구 33 Pages
한국헬스커뮤니케이션학회 헬스커뮤니케이션연구 2013, Vol.8 4 121-153 (33 pages)
Foehr (2010), Generation ..PAGE:33 Food Advergames Targ eting Children: Types of Brand Identifiers, Nutr itional Content, and Ad Breaks 153 M2: Media in the Lives of 8- to 18-Year-Olds, Menlo Park, CA: Henry J. Kaiser Family Foundation. Ritterfield, Ute, and Rene Weber (2006), “Video Games for Entertainment and Education,” in playing Video Games: Motives, Responses, and Consequences. P.... -
DIGITAL ART & MEDIA LITERACY -on the Exhibition in GINUSEUM and Collaboration with Community Media Center Incheon
Oh Chang Geun 경인교육대학교 교육연구원 The Journal of Education 10 Pages
경인교육대학교 교육연구원 The Journal of Education 2020, Vol.3 No.2 8 125-134 (10 pages)
exhibitions and education programs in museums, galleries, and schools. A proactive research on the relation between digital art and media literacy unveils the interactivity embodying the younger generation engaged in education programs from elementary and secondary school to university students. Keywords: digital art, digital installation, exhibition, interaction, spectators * First Author:... toward digital installations, whereas computer games order the users to follow a sequential procedure. The new social distancing condition, caused by COVID-19, requires a new method to experience art exhibitions and education programs in museums, galleries, and schools. A proactive research on the relation between digital art and media literacy unveils the interactivity embodying the younger generation engaged in education programs from elementary and secondary school to university students. -
BEYOND YOUNG PEOPLE’S PRIVACY ONLINE: DATA LITERACY PROJECTS FOR CRITICAL DATA EDUCATION
Luci Pangrazio 경인교육대학교 교육연구원 The Journal of Education 21 Pages
경인교육대학교 교육연구원 The Journal of Education 2020, Vol.3 No.2 2 19-39 (21 pages)
does a critical approach to datafication involve? While datafication enables many important digital processes, the generation and sharing of data also leads to complex challenges for young people to navigate. Datafication refers to the translation of social interactions and activities into a commodity that can be bought and sold in the digital economy (Mayer-Schoenberger & Cukier, 2013). Of... This paper is based on a presentation given at the ‘Rethinking Literacy, Digital Competency and Media Education in the Age of Digital Platforms’ webinar hosted by Gyeongin National University in September 2020. In the paper, I explore the difficulties of implementing ‘critical data education’ programs in schools with children and young people. Reporting on three research projects with over 150 Australian students (aged 8-16 years), I explore the challenges and opportunities that arose. Each... -
Transforming growth factor-beta induced epithelial- mesenchymal transition abolished without TGF-beta condition: Cancer stem cell properties and cisplatin resistance in lungcancer cell lines
Seong Kwan Kim, Jin A Park, Sang Hyun Cho, Weijia Zheing, Jeong Min Choi, Ho Chul Shin 대한수의학회 대한수의학회 학술대회발표집 2 Pages
대한수의학회 대한수의학회 학술대회발표집 추계학술심포지움 232 336-337 (2 pages)
telmisartan resulting ROS generation leading to death receptor (DR5)activation and subsequent activation of caspase cascade by TRAIL treatment. Furthermore, application of ROS scavenger N-acetyl-cysteine (NAC) rescue the cells undergo apoptosis by abrogating the activation of DR5 and finally the caspase cascade. Conclusions: Therefore, application of telmisartan attenuates TRAIL resistance... -
Physiological understanding of host-microbial pathogen interactions in the gut
Sei Jung Lee , Sang Ho Choi , Ho Jae Han 대한수의학회 Korean Journal of Veterinary Research(구 대한수의학회지) 10 Pages
대한수의학회 Korean Journal of Veterinary Research(구 대한수의학회지) 2016, 제 56권 제 2호 1 57-66 (10 pages)
undergo apoptosis and are shed into the lumen. Thus, intestinal epithelium exerts great efforts to keep the balance between cell death and shedding of damaged cells at the villus tip and the generation of new cells in the crypt. ..PAGE:3 Host-microbial pathogen interactions 59 duced by enterohemorrhagic E. coli (EHEC) [60], along with Hap and TagA produced by Vibrio (V.) cholerae [73] have also... -
Arts Education and Instrumental Outcomes: An Introduction to Research, Methods and Indicators
Larry O Farrell, Margaret Meban 한국음악교육공학회 음악교육공학 59 Pages
한국음악교육공학회 음악교육공학 2004, 제 4호 1 1-59 (59 pages)
a new generation of professional artists.Both of these approaches reflectthe legitimate concerns of arts educators who may look upon a formal school program that omits a study of the arts as one that has failed to reflectthe realitiesof society. The second general argument in favor of incorporating the arts in school programs is instrumental.It advocates using the arts as an effective means of... 이 논문은 2004년 1월에 홍콩에서 개최된 예술교육의 Unesco 전문가들이 3일 동안 연구한 연구보고서이다. 이것은 학교 교과과정에 예술을 소개하는 방법에 초점이 맞춰져 있는 6곳의 지역적인 컨퍼런스 시리즈 중 마지막으로서 계획되었다. 앞선 연구모임은 2001년부터 2003년까지 남아프리카의 Grahamstown, 브라질의 Uberaba, 요르단의 Amman, 피지의 Nadi, 핀란드의 Helsinki에서 개최되었다. 예술교육의 성장을 격려하기 위한 위원회로서 Unesco는 1999년에 시작된 각 지역적 모임을 통합하기 위해 구성되었다. 2001년의 모임의... -
고등학교 생명과학에서 5E 순환 학습 모델을 적용한 물질대사 및 소화계에 대한 디지털교과서 개발
김태훈, 권용주 한국교원대학교 뇌기반교육연구소 Brain, Digital, & Learning 9 Pages
한국교원대학교 뇌기반교육연구소 Brain, Digital, & Learning 2019, 제 9권 제 2호 2 9-17 (9 pages)
as an intuitive and interactive teaching and learning materials by teachers and students. This study might be suggested that the digital textbook can be an alternative textbook for future generation which is sensitive to digital environment. Keywords : digital textbook, high school life science, metabolism & digestion system, 5E learning cycle, interactive contents. I. Introduction 최근의... -
생체 모방 기반 융합 수업 모델을 적용한 ‘배설과 여과작용’ 디지털 교재 개발
주민규, 권용주 한국교원대학교 뇌기반교육연구소 Brain, Digital, & Learning 9 Pages
한국교원대학교 뇌기반교육연구소 Brain, Digital, & Learning 2019, 제 9권 제 1호 1 1-9 (9 pages)
convergence learning model for high school students. Biology Education, 44(3), 477-486. Shimomura, M.(2010). The new trends in next generation biomimetics material technology: learning from biodiversity. Quarterly Review, 37, 53-75. Shin, H., Kim, D., & Kwon, Y. (2017). Development of a digital textbook on blood circulation in junior high school science. Biology Education, 45(1), 117-124. -
생명과학 학습에서 디지털 콘텐츠의 유형에 따라 생성된 과학적 의문의 분석
권승혁, 엄증태, 권용주 한국교원대학교 뇌기반교육연구소 Brain & Learning 11 Pages
한국교원대학교 뇌기반교육연구소 Brain & Learning 2014, 제 4권 제 2호 1 1-11 (11 pages)
learning with the digital content type of fixed image. The 3D digital content were significantly shown more generation of predictive and subjective question then other content types. Frequency and diversit of quantitative question had significantly been higher in learning with the content type of movie. This study suggested that digital contents...


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