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  • Visual Attentions on the Exhibition Panels of Science Museum between Gifted and Non-gifted Elementary Students

    한국교원대학교 뇌기반교육연구소 Brain, Digital, & Learning 2017, 제 7권 제 4호 3 205-217 (13 pages)

    in informal environments. Washington, DC: National Academies Press. Chen, G., Xin, Y., & Chen, N. (2017). Informal learning in science museum: development and evaluation of a mobile exhibit label system with iBeacon technology. Educational Technology Research and Development, 65(3),719-741. Dean, D. (2002).Museum exhibition: Theory and practice. Routledge. Duchowski, A. T. (2007). Eye tracking...

    • 4,200원
  • An Analysis of the Environment for Museum Educators’ Constructivist Museum Educational Practices Based on the Cultural?Historical Activity Theory

    한국조형교육학회 한국조형교육학회 학술대회지 춘계 8 54-64 (11 pages)

    Education 4.StudyResults 1)AnalyticalResultsBased on theGroundedTheory The analytical results based on the grounded theory are summarized as follows: Table 5 shows the results of generalizing museum educators’ educational practices, and presenting key phenomena, their causal conditions, and solution strategies. Element of the Activity System Ideal Activity System Subject * A museum educator...

    • 4,000원
    In the recent years, constructivism, which emphasizes a learner-centered approach, has been said to be the representative learning theory that represents the characteristics and values of museum education. The practical feasibility and importance of constructivist museum education has firmly been established through many relevant domestic and international studies and cases. Museum educators working in Korean museums have widely shared the awareness of constructivist museum education programs.
  • The Appreciation and Experience of Digital Images- Critical Review of Use of Digital Images in Museum Environment -

    한국조형교육학회 조형교육 2009, 제 34집 2 1-29 (29 pages)

    a post-modern, wired society, the online museum brings the virtual image from remote locations into the foreground. 2. Statement of the Problem Keene (1998) has argued that while the characteristics of digital technology open up new possibilities for museums,digitization is one of the most challenging endeavors for museum environments. The digitization of images or museum collections mirrors the...

    • 5,800원
    and young adults, have responded enthusiastically to interactive exhibits, even coming to expect them as integral part of the museum experience (Falk & Dierking, 2000). Curators supporting the new technology argue that such innovations offer flexibility and new solution to the problem of representing complex ideas and processes. Researchers in the museum field agree that new technologies can transform the ability of museum visitors and museum professionals to interact with museum objects.
  • Art Museum for Life:The Role of the Norton Museum of Art for Seniors

    한국조형교육학회 조형교육 2013, 제 46집 14 333-359 (27 pages)

    stressed that each museum emphasizes a certain type of mea ning-making process with museum objects, and that museums should encourage people to experience objects using all five processes. Worts’ conceptual model suggested the interactive relationship between individuals and museum’s exhibitions, visitors, and environments. 2. Museum Visitors and Learning Falk and Dierking (1992) examined a...

    • 5,600원
    The reasons visitors go to museums can be organized into three broad categories: (1) social-recreational reasons; (2) educational reasons; and (3) reverential reasons (Graburn, 1977; Falk & Dierking, 1992). Museums, then, serve the public in a wide variety of ways, as exhibition places for art and artifacts and, at the same time, as venues for social and educational events. Nevertheless, as Eisner and Dobbs (1988) have noted, many museums are culturally rich and pedagogically poor, as evidenced...
  • What Should We Preserve? What Should We Change? - Points in the Revision to the Museum Law -

    한국박물관학회 박물관학보 18.19호 4 53-66 (14 pages)

    be highly improved. In order for curators and their staff now working in museums to polish their own skills, this Museum Law revision has established regulations obligating them to take part on on-the-job training and education, so we will probably establish environments in museums conducive to this aαivity. Introductio η ofeval; μatio η ‘ystems: obligation to perform se lf- in 얄'ctions...

    • 4,300원
    museum building boom was triggered by the flourishing of regional cultures. However since the late nineteen-seventies, in the face of a growing demand for the perfection of the human mind, we tumed to emphasizing the operation of museums open to the public rather than closed museums, as we faced a demand that museums and art galleries become places for life-long learning. This means priority on the educational functions of museums. Today it is museum management that is the most irnportant issue....
  • Museum and Its Relation to Political Power

    한국박물관학회 박물관학보 2004, 7호 6 93-106 (14 pages)

    and aφnitted thernselvesas the ]apanese su 비ect though the museum prac 디ce this phenomenon was coincided with what Bourdieu called misrecognition and ‘symbolic violence’. Ph. D. Candidate. Institute of Archaeology. University College London‘ 93 ..PAGE:2 Museum and Its Relation to Political Power Mr. Jinsoo Park Introduction Museums have originated in different ways against a...

    • 4,300원
    museum with ethical concem and sociological perspective. The results of this analysis rnay be summarised as follows: First, the Japanese modernising movement of the nineteenth century misrecognised the role and purpose off the westem ‘public’ museum. This misinterpretation was, and transplanted onto the Korean soil. Second, Social Darwinism had become dominant in Japanese intellectual society and amongst the political leaders. These views were converted into were turned into the underpinning...
  • DIGITAL ART & MEDIA LITERACY -on the Exhibition in GINUSEUM and Collaboration with Community Media Center Incheon

    경인교육대학교 교육연구원 The Journal of Education 2020, Vol.3 No.2 8 125-134 (10 pages)

    “Cybernetics Serendipity,” in 1968. The exhibition featured computer graphic images, lighting installations, sound environments, and sensing robots, all of which would be considered primitive in the current view but, at the time, became the most historical occasion that used digital technology as a dominant tool for artistic experiments. An American art critic, Jack Burnham, expressed a...

    • 3,000원
    This paper explores digital artworks that were mainly exhibited in the art gallery of GINUSEUM in Gyeongin National University of Education, Korea, and in the Community Media Center in Incheon. Last year, nine renowned artists from Korea participated in a media art exhibition titled Media Sensibilia in GINUSEUM. Consequently, a digital installation from the exhibition was invited to the Community Media Center in Incheon, for the experiential education of the residents. The fundamental purpose of...
  • 청동기시대 立大木 祭儀에 대한 고고학적 접근

    한국고고학회 한국고고학보 2015, 제 96집 2 36-65 (30 pages)

    to the Ritual Poles of the Bronze Age Lee, Jongcheol (Chonbuk National University Museum) The rituals and ceremonies of the Bronze Age have generally been regarded for many years as being related to the construction of dolmens. However, the recent accumulation of related archaeological data has led to more diverse approaches being adopted, thereby deepening our understanding of rituals,...

    • 5,900원
    청동기시대의 제의 혹은 의례는 지석묘 축조와 관계된 사례들이 일반적이었다. 그러나 최근 고고학 자료가 풍부해짐에 따라 생활제사, 수변제사, 생산제사, 분묘제사 등 다양한 접근이 시도되고 있다. 넓은 의미의 의례에서 제사라고 하는 특정 영역의 해상도가 높아지고 있는 것이다. 본 글은 우리나라 농경문청동기에 표현된 입대목, 『삼국지』 「위서 동이전 한조(韓條)」에 기록된 ‘입대목현령고’ 기록, 그리고 중국 묘족의 민족지 자료를 바탕으로 우리나라 청동기시대에 원초적인 입대목제의가 존재했을 가능성에 대한 시론적...
  • 대학박물관 교류활성화의 모색 -계명대학교 행소박물관의 사례분석을 중심으로-

    한국대학박물관협회 고문화 2014, 제83집 4 91-115 (25 pages)

    - in the case of Hengso Museum of Keimyung University Kim Gwon -gu (Keimyung University) Abstract This thesis aims to help university museums to set up their own development plans as much as possible to cope with their unique situations upon rapidly changing socio-economic environments. So the new socio-economic environments, which make university museums begin to pay attention to strengthening...

    • 5,400원
    대학박물관 교류활성화의 중요성을 재인식하게 된 환경변화와 대학박물관의 상황을 우선 정리해 보 고 계명대학교 행소박물관을 중심으로 대학박물관의 기능이 어떻게 변화되고 교류대상이 어떻게 다양 화되었는가를 분석함으로써 여러 대학박물관이 각자의 상황에 맞는 발전계획을 수립하는 데 조금이라 도 도움이 되도록 하는 데 이 논문의 목적이 있다. 계명대학교 행소박물관의 역사는 도서관의 일부 공간을 사용하던 대명동캠퍼스 시절의 박물관(I단 계: 1977~2004)과 독립된 박물관건물을 사용하던 성서캠퍼스 박물관단계(II단계:...
  • LotG: A Design of Adaptive u-learning System

    인문사회과학기술융합학회 예술인문사회융합멀티미디어논문지 2015, 제 5권 제 3호 25 239-249 (11 pages)

    of accessing learning content and computer-supported collaborative learning environments at the right time, at the right place, and in the right form. Furthermore, it enables seamless combination of virtual environments and physical spaces [1]. The location-based optimal grouping service is to group geographically nearby students to together to create ad hoc online learning groups. In this...

    • 4,000원
    The concept of ubiquitous computing and u-learning goes beyond portable computers. As new technologies evolve and more pervasive forms of technology emerge, computers will become ‘invisible’ and will be embedded in all aspects of our life. Wearable computers and embedded microchips are not as unbelievable or mind boggling. These innovations may have appeared strange and futuristic at first but, over time they blended into our everyday lives. In this age of progress and great change, we tend to...