- 스패닝 트리 프로토콜을 이용한 브릿지 시뮬레이션
- A Simulation of Bridge using the Spanning Tree Protocol
- ㆍ 저자명
- 이숙영,이은화,이미정,채기준,최길영,강훈
- ㆍ 간행물명
- 한국시뮬레이션학회논문지
- ㆍ 권/호정보
- 1997년|6권 2호|pp.45-57 (13 pages)
- ㆍ 발행정보
- 한국시뮬레이션학회
- ㆍ 파일정보
- 정기간행물| PDF텍스트
- ㆍ 주제분야
- 기타
MAC (media access control) bridge is used to interconnect separate LANs and to relay frames between the BLANs (bridged LANs). Bridge architecture consists of MAC entity, MAC relay entity and bridge protocol entity protocol entity and performs learning, filtering and forwarding functions using filtering database. In this paper, we simulate these functions of bridge and the STP (spanning tree protocol). The STP derives an active topology from an arbitrarily connected BLAN. Our simulation model assumes a BLAN consisted of three bridge forming a closed loop. In order to remove the loop, each bridge process exchanges configruation BPDU (bridge protocol data unit0 with other bridge processes connected to the bridge itself. To simulate the communication between bridges, we implement the IPC (inter-process communication) server using message queues. Our simulation results show that the assumed BLAN contains no closed loop and then there is no alternative route and no unnecessary traffic.