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A Contact Algorithm in the Low Velocity Impact Simulation with SPH
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  • A Contact Algorithm in the Low Velocity Impact Simulation with SPH
  • A Contact Algorithm in the Low Velocity Impact Simulation with SPH
저자명
Min. Oak-Key,Lee. Jeong-Min,Kim. Kuk-Won,Lee. Sung-Soo
간행물명
KSME international journal
권/호정보
2000년|14권 7호|pp.705-714 (10 pages)
발행정보
대한기계학회
파일정보
정기간행물|ENG|
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기타
이 논문은 한국과학기술정보연구원과 논문 연계를 통해 무료로 제공되는 원문입니다.
서지반출

기타언어초록

The formulation of Smoothed Particle Hydrodynamics (SPH) and a shortcoming of traditional SPH in contact simulation are presented. A contact algorithm is proposed to treat contact phenomenon between two objects. We describe the boundary of the objects with non-mass artificial particles and set vectors normal to the contact surface. Contact criterion using non-mass particles is established in this study. In order to verify the contact algorithm, an algorithm is implemented in to an in-house program; elastic wave propagation is an analysed under low velocity axial impact of two rods. The results show that the contact algorithm eliminates the undesirable phenomena at the contact surface; numerical result with the contact algorithm is compared with theoretical one.