- 군집행동개체의 실시간 애니메이션을 위한 단계별 상세화 표현
- ㆍ 저자명
- 조성현,채영호,Cho. S.H.,Chai. Y.H.
- ㆍ 간행물명
- 한국CAD/CAM학회논문집
- ㆍ 권/호정보
- 2005년|10권 5호|pp.339-348 (10 pages)
- ㆍ 발행정보
- 한국CAD/CAM학회
- ㆍ 파일정보
- 정기간행물| PDF텍스트
- ㆍ 주제분야
- 기타
In this paper, LOD (Level Of Detail) for flocking, which is the real-time simulation on the movement or some groups such as fighting soldiers, moving fishes and flying birds, is presented. And a flocking LOD algorithm that uses factors such as the speed of fish, direction, and shape is proposed. Model data is modified for LOD in advance, so as to reduce strange edge collapse and unwanted holes. The errors of model data were identified by transforming polygonal model into octree-based cubes and revised before rendering. Experimental results show that the proposed algorithm considering flocking characteristics shows fast frame rates as compared with the conventional continuous LOD algorithm.