- 3D Mesh Model Watermarking Based on Projection
- 3D Mesh Model Watermarking Based on Projection
- ㆍ 저자명
- Lee. Suk-Hwan,Kwon. Ki-Ryong
- ㆍ 간행물명
- 멀티미디어학회논문지
- ㆍ 권/호정보
- 2005년|8권 12호|pp.1572-1580 (9 pages)
- ㆍ 발행정보
- 한국멀티미디어학회
- ㆍ 파일정보
- 정기간행물|ENG| PDF텍스트
- ㆍ 주제분야
- 기타
The common requirements for watermarking are usually invisibility, robustness, and capacity. We proposed the watermarking for 3D mesh model based on projection onto convex sets for invisibility and robustness among requirements. As such, a 3D mesh model is projected alternatively onto two convex sets until it converge a point. The robustness convex set is designed to be able to embed watermark into the distance distribution of vertices. The invisibility convex set is designed for the watermark to be invisible based on the limit range of vertex movement. The watermark can be extracted using the decision values and index that the watermark was embedded with. Experimental results verify that the watermarked mesh model has both robustness against mesh simplification, cropping, affine transformations, and vertex randomization and invisibility.