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디지털 기술을 활용한 문화상품 디자인 개발 연구
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  • 디지털 기술을 활용한 문화상품 디자인 개발 연구
저자명
곽우섭,Kwak. Woo-Seob
간행물명
한국가구학회지
권/호정보
2005년|16권 1호|pp.27-37 (11 pages)
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한국가구학회
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이 논문은 한국과학기술정보연구원과 논문 연계를 통해 무료로 제공되는 원문입니다.
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기타언어초록

Opening 21th Century, all the Countries of the world has been focusing on build up the foundation of cultural infrastructure in a various way, since the awareness of importance for cultural design products has been turnover. For this reason, all the countries in the world, recognize that it is more important than any other things to plan to establish a structure which is suitable to the real conditions of a region in order to efficiently manage or operate their cultural environment, in particular, they think it is urgent they should contrive to develop their regional industries with new information media, introduction and spread of the up-to-date technique of design. However, our regional related industries very difficulty for the moment for them to apply new, designing technique or to settle technical bottlenecks themselves. Accordingly, in order to resolve such a structural point at issue, this study has carried the newly designed and developed, wooden, cultural craft items that were produced by utilizing the ultramodern digital technology installed at TIDIC, it would contribute to achieve some global cultural products.