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Development of Mobile 3D Terrain Viewer with Texture Mapping of Satellite Images
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  • Development of Mobile 3D Terrain Viewer with Texture Mapping of Satellite Images
  • Development of Mobile 3D Terrain Viewer with Texture Mapping of Satellite Images
저자명
Kim. Seung-Yub,Lee. Ki-Won
간행물명
大韓遠隔探査學會誌
권/호정보
2006년|22권 5호|pp.351-356 (6 pages)
발행정보
대한원격탐사학회
파일정보
정기간행물|ENG|
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기타
이 논문은 한국과학기술정보연구원과 논문 연계를 통해 무료로 제공되는 원문입니다.
서지반출

기타언어초록

Based on current practical needs for geo-spatial information on mobile platform, the main theme of this study is a design and implementation of dynamic 3D terrain rendering system using spaceborne imagery, as a kind of texture image for photo-realistic 3D scene generation on mobile environment. Image processing and 3D graphic techniques and algorithms, such as TIN-based vertex generation with regular spacing elevation data for generating 3D terrain surface, image tiling and image-vertex texturing in order to resolve limited resource of mobile devices, were applied and implemented by using graphic pipeline of OpenGL|ES (Embedded System) API. Through this implementation and its tested results with actual data sets of DEM and satellite imagery, we demonstrated the realizable possibility and adaptation of complex typed and large sized 3D geo-spatial information in mobile devices. This prototype system can be used to mobile 3D applications with DEM and satellite imagery in near future.