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A Fair and Efficient Congestion Avoidance Scheme Based on the Minority Game
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  • A Fair and Efficient Congestion Avoidance Scheme Based on the Minority Game
  • A Fair and Efficient Congestion Avoidance Scheme Based on the Minority Game
저자명
Kutsuna. Hiroshi,Fujita. Satoshi
간행물명
Journal of information processing systems
권/호정보
2011년|7권 3호|pp.531-542 (12 pages)
발행정보
한국정보처리학회
파일정보
정기간행물|ENG|
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이 논문은 한국과학기술정보연구원과 논문 연계를 통해 무료로 제공되는 원문입니다.
서지반출

기타언어초록

In this paper, we propose a new congestion control scheme for high-speed networks. The basic idea of our proposed scheme is to adopt a game theory called, "Minority Game" (MG), to realize a selective reduction of the transmission speed of senders. More concretely, upon detecting any congestion, the scheme starts a game among all senders who are participating in the communication. The losers of the game reduce the transmission speed by a multiplicative factor. MG is a game that has recently attracted considerable attention, and it is known to have a remarkable property so that the number of winners converges to a half the number of players in spite of the selfish behavior of the players to increase its own profit. By using this property of MG, we can realize a fair reduction of the transmission speed, which is more efficient than the previous schemes in which all senders uniformly reduce their transmission speed. The effect of the proposed scheme is evaluated by simulation. The result of simulations indicates that the proposed scheme certainly realizes a selective reduction of the transmission speed. It is sufficiently fair compared to other simple randomized schemes and is sufficiently efficient compared to other conventional schemes.