- Kodu를 이용한 프로그래밍 중심 STEAM 교육 프로그램 개발 및 적용
- ㆍ 저자명
- 김태훈,양영훈,김종훈,Kim. Tae-Hun,Yang. Young-Hoon,Kim. Jong-Hoon
- ㆍ 간행물명
- 水産海洋敎育硏究
- ㆍ 권/호정보
- 2013년|25권 5호|pp.1020-1030 (11 pages)
- ㆍ 발행정보
- 한국수산해양교육학회
- ㆍ 파일정보
- 정기간행물| PDF텍스트
- ㆍ 주제분야
- 기타
The purpose of this study was to develop the STEAM educational program based on the computer programming. STEAM education has been recently attracted to a lot of people. We had a focus of computer science in STEM fields. We used the programming language f or learning KODU. We selected appropriate topics for STEAM education and learning programming. We developed the educational program of 30 hours about selected topics and had classes for 4th and 5th grade elementary students. In order to verify the effectiveness of the educational program, we analyzed the results of pre- and posttest about GALT(Group Assessment of Logical Thinking), TTCT(Torrance Tests of Creative Thinking), science-related affective domain, and mathematical interests and attitudes tests. In the analysis results, the education program we developed had positive impacts on creativity, logical thinking, and science-related affective domain of elementary school students.