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An Immersive Augmented-Reality-Based e-Learning System Based on Dynamic Threshold Marker Method
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  • An Immersive Augmented-Reality-Based e-Learning System Based on Dynamic Threshold Marker Method
  • An Immersive Augmented-Reality-Based e-Learning System Based on Dynamic Threshold Marker Method
저자명
Lim. Sukhyun,Lee. Junsuk
간행물명
ETRI journal
권/호정보
2013년|35권 6호|pp.1048-1057 (10 pages)
발행정보
한국전자통신연구원
파일정보
정기간행물|ENG|
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이 논문은 한국과학기술정보연구원과 논문 연계를 통해 무료로 제공되는 원문입니다.
서지반출

기타언어초록

In recent years, augmented reality (AR) technologies have been the subject of great interest among many communities. In education applications, old-fashioned materials (or textbooks) are still used, despite remarkable AR developments in the industrial area. We present an AR system for education. Our system consists of an authoring tool that can be used to create educational content, a viewer that plays that content, and an engine to manage the tool and viewer. In our system, a marker unit recognizes a marker printed on a plane or a cubic plane by adaptively adjusting the threshold to have an excellent recognition rate in diverse environments and acquires corresponding data of the marker. Based on the system, we test 142 elementary school students for increased educational benefits using our system.