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서지반출
Research on Robustness of 2D DWT-Based Watermarking in Intermediate Viewpoint by 3D Warping
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  • Research on Robustness of 2D DWT-Based Watermarking in Intermediate Viewpoint by 3D Warping
  • Research on Robustness of 2D DWT-Based Watermarking in Intermediate Viewpoint by 3D Warping
저자명
Park. Scott,Choi. Hyun-Jun,Yang. Won-Jae,Kim. Dong-Wook,Seo. Young-Ho
간행물명
Journal of information and communication convergence engineering
권/호정보
2014년|12권 3호|pp.173-180 (8 pages)
발행정보
한국정보통신학회
파일정보
정기간행물|ENG|
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기타
이 논문은 한국과학기술정보연구원과 논문 연계를 통해 무료로 제공되는 원문입니다.
서지반출

기타언어초록

This paper investigates the robustness of watermarking techniques for stereo or multi-view images generated from texture and depth images. A three-dimensional (3D) warping technique is applied to texture and depth images to generate stereo or multi-view images for a 3D display. By using the 3D warping technique, in this paper, we developed watermarking techniques and evaluated the robustness of these techniques that can extract watermarks from texture images even when the viewpoints are moved. A depth image is used to generate a stereo image with the largest viewpoint difference to the left and right. The overlapping region in the stereo image that does not disappear after warping is then obtained, and DWT is applied to this region to embed a watermark in the LL sub-band. The proposed watermarking techniques were found to yield bit error rates of about 3%-16% when they were applied to stereo images generated from texture and depth images. Furthermore, the results showed that the copyright could be seen when the extracted watermark was visually confirmed.