The Reed-Muller code is one of the efficient algorithms for multiple bit error correction, however, its
high-computation requirement inherent in the decoding process prohibits its use in practical applications. To
solve this problem, this paper proposes a graphics processing unit (GPU)-based parallel error control
approach using Reed-Muller R(r, m) coding for real-time wireless communication systems. GPU offers a
high-throughput parallel computing platform that can achieve the desired high-performance decoding by
exploiting massive parallelism inherent in the algorithm. In addition, we compare the performance of the
GPU-based approach with the equivalent sequential approach that runs on the traditional CPU. The
experimental results indicate that the proposed GPU-based approach exceedingly outperforms the sequential
approach in terms of execution time, yielding over 70× speedup.