This dissertation is a study on narrative of Korean feature animation. Its goal is to 1. establish
animation\'s narrative aesthetic 2. bring out a progress to narrative through inquiry on narrative\'s transition of animations made during 1990s. 3. raise the quality of narrative study through narrative analysis based
on each work\'s characteristics.
Therefore, the dissertator divided Korean animations into three different genres-folk story, fantasy, and
SF-and tried narrative analysis according to the genres. Korean animations have emphasized more on visual
amusements and techniques so importance of narrative, most basic thing in creation and determining factor
of the work\'s world view, has been overlooked. The writer pointed that as the biggest problem of Korean
feature animations and examined their narrative characteristics as well as what they are needed to improve
their narratives.
After analyzing the narratives of feature animations according to the genres, the characteristics of the
Korean feature animations made since 1990 are as follows.
First, the narratives of Korean animations start from animation-like imagination, but their “fantastic”
stories differ from the reality. Although another world in animations is the independent world that is free
from the rules of the reality it is controlled by the entire narrative flow and works only when it\'s given a
meaning by the narratives.
Second, the animations based on folk stories only took the “stories” and didn\'t really create the new
versions. Making animations with folk stories doesn\'t mean that they have to use the stories exactly the
same. To recombine folk stories\' each structure and motif have to be done in creative ways.
Therefore, the narratives of Korean animations have to evolve from episode arrangement to episode
construction because a story and its topic change depend on who tells it and how to tell it. Therefore, a
good story doesn\'t have to be about “victory of good” or educational enlightenment. However, Korean
animations\' topics have been hero\'s victory against evil or friendship for the most part since they have
targeted children as the main audience.
Korean animations will have to learn to present good stories and well-written stories at the same time.
Even a good and philosophical story cannot be delivered well if the storytelling was poor. Therefore,
Korean feature animations will have to concentrate more on narrative\'s inner functions, which will, in turn,
draw more interests from the audience.