- 컴퓨터게임을 위한 2D 충돌 감지 알고리즘 비교 분석에 관한 연구
- ㆍ 저자명
- 이영재,Lee. Young-Jae
- ㆍ 간행물명
- 한국게임학회 논문지
- ㆍ 권/호정보
- 2001년|1권 1호|pp.42-48 (7 pages)
- ㆍ 발행정보
- 한국게임학회
- ㆍ 파일정보
- 정기간행물| PDF텍스트
- ㆍ 주제분야
- 기타
Collision is a brief dynamic event consisting of the close approach of two or more objects or particles resulting in an abrupt change of momentum or exchange of energy because of interaction. Collisions play very important role in computer graphics, computer games and animations fields. Collisions can supply active interaction between cyberspace and real world and give much interests for making nice games so reasonable collision detection algorithms are needed. Collision detection algorithms should satisfy being fast and accuracy. In this paper, we survey the 2D collision detection algorithms between geometric models. We present several methods and system available for collision detection.