- 다각형 클리핑 알고리즘(Polygon Clipping Algorithm)을 이용한 배구경기 분석 프로그램 개발
- ㆍ 저자명
- 홍성진,이기청,Hong. Seong-Jin,Lee. Ki-Chung
- ㆍ 간행물명
- 한국운동역학회지
- ㆍ 권/호정보
- 2013년|23권 1호|pp.45-51 (7 pages)
- ㆍ 발행정보
- 한국운동역학회
- ㆍ 파일정보
- 정기간행물| PDF텍스트
- ㆍ 주제분야
- 기타
The current study developed the analysis program by employing the Polygon Clipping Algorithm to calculate the open area on the court when players try to spike a ball. The program consists of two kinds of output screen. First, on the main output screen, it is possible to calculate both blocked area by net and blockers, and opened area to avoid the blocked area when players spike the ball. Additionally, the secondary output screen shows the moving path of setter and the location of set. Main output screen indicates hitting points of spiking, blocking, and open area. Also, it is possible to analyze the movement of setter, location of set, and hitting point of attacker. The program was tested by comparing real coordinate value and location coordinate value which is operated on the program. To apply this program in the field, future study needs to develop the program that can calculate three dimensions coordinate fast by tracking the location of players or ball in real time.