- 래스터화 알고리즘을 위한 최적의 매니코어 프로세서 구조 탐색
- ㆍ 저자명
- 손동구,김철홍,김종면,Son. Dong-Koo,Kim. Cheol-Hong,Kim. Jong-Myon
- ㆍ 간행물명
- 대한임베디드공학회논문지
- ㆍ 권/호정보
- 2014년|9권 1호|pp.17-24 (8 pages)
- ㆍ 발행정보
- 대한임베디드공학회
- ㆍ 파일정보
- 정기간행물| PDF텍스트
- ㆍ 주제분야
- 기타
In this paper, we implement and evaluate the performance of a vector-based rasterization algorithm for 3D graphics by using a SIMD (single instruction multiple data) many-core processor architecture. In addition, we evaluate the impact of a data-per-processing elements (DPE) ratio that is defined as the amount of data directly mapped to each processing element (PE) within many-core in terms of performance, energy efficiency, and area efficiency. For the experiment, we utilize seven different PE configurations by varying the DPE ratio (or the number PEs), which are implemented in the same 130 nm CMOS technology with a 500 MHz clock frequency. Experimental results indicate that the optimal PE configuration is achieved as the DPE ratio is in the range from 16,384 to 256 (or the number of PEs is in the range from 16 and 1,024), which meets the requirements of mobile devices in terms of the optimal performance and efficiency.