The purpose of this study was to examine the type and characteristics of the play a robot in
free-choice activities. To do this, to look at the pattern of play via the robot in a free play
situation, proceed to a non-participant observation were analyzed this play type and play strategies
and behaviors. The first analysis, accessible through the association process as familiar, help give
leadership among peers through exploration, play against a friend have a sense of community, to
participate in the communication to acknowledge and accept the peer feedback, solve difficult
problems for the to demonstrate initiative, to recognize and understand the friend first, I thought
that you cant care, was shown to play characteristics such as experience goes beyond a shared sense
of mutual recognition. Second, emotions indicate, dealing with emotions, obtain consent, to cope with
the charm emotions, accept, embrace and play reaction was found to exhibit characteristics such as
finding work-around